The Story
How it started.
This week meant a lot to me.
Charlotte Country Day was out for spring break, and we headed to the beach as a family. Like I tend to do, I brought work with me. Actually, I brought two Mac Minis because I have been deep in building agent swarms and coding new systems.
What I did not expect was that the most meaningful thing I would build all week would be with my son.
At some point during the trip, Brayden took an interest in what I was doing. He started asking questions. Then he asked something even better:
“Dad, can you help me code a game?”
So we opened up Codex and got to work.
He started prompting. He told it what he wanted. He described the kinds of games he thought would be fun. He kept iterating, adjusting, improving, and imagining what could come next.
By the end of the week, we had built something neither of us will forget.
Together, we built 15 games, a website, a trash-talk messaging system, a secure login system with Google OAuth, and -- most importantly according to Brayden -- a leaderboard.
And somewhere in the middle of all of that, something bigger happened.
We connected.
Not in the vague way people talk about “quality time,” but in a real, focused, creative, side-by-side way. We were building together. Laughing together. Solving problems together. Making decisions together. Watching ideas turn into something real together.
That is what made this so special to me.